The reason we have the "send to a friend" button.
Short but sweet. The interactivity was a nice touch that makes it a great email attachment.
The reason we have the "send to a friend" button.
Short but sweet. The interactivity was a nice touch that makes it a great email attachment.
Love strikes hard.
The extremely cute nature of the toon makes the violent outcomes all the more hilarious and yet awful at the same time. Wicked comedy style.
Something's fishy here...
Grand little game! Simple, fun, innovative, and downright hilarious once you reach astronomical sizes. There ought to be a faster growing size though, and certainly a cut-off point once all you're looking at is a single line on scren. I drew the line at 3 million.
Curse without a point.
Profanity can be funny when used in the right context, but a random string of badly-beeped profanity is just annoying.
Grin and bear it.
Being a one-liner makes the game suffer, but the line is amusing.
Fun gameplay.
Solid level gameplay, with nice artwork and cutscenes. It could use some BG music, and maybe some variety on the enemies in each level, but it's a lot of fun to play.
Neat game idea.
Not a bad idea for a game, and done well. Some possible areas for improvement: random questions, fix some buggy issues with the lifelines, add an 'ending' beyond the money won, things like that. Nice game - I hope you continue to improve on the concept!
A bit basic, but good.
Fun and simple game, though I think it's a little basic, and you shouldn't have to restart the level after every hit. Certainly not your best game, but still fun to play for a short while.
Another great early game.
Pure fast-paced violent glee. You don't realize how hilarious this game is until things start to get mad fast and you're deluged by grunting NG clones. Makes me laugh every time.
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The only real downfall here is that there's not much variety in the gameplay. Once you figure out the cycle, it follows a regular pattern. More variation in what's thrown at you, maybe some weapons, would help. But then again, that would change the game I remember.
I remember this.
Fun game with a biting social commentary background - that's what I love about your games. It's a bit dated by now; we're spoiled with the likes of Disorerly, Alien Homonid and Domo-Kun, but it's still fun to play. It could stand to be faster-paced though. And if points were awarded for NOT shooting innocents, I didn't notice, but the game should reward non-shooting as well. Thanks for reviving the nostalgia!
If I've unfairly judged your movie, please tell me. I make every effort to be objective and thoughtful.
Age 42, Male
Engineer
Graduate- University Wisconsin
Chicago, IL
Joined on 6/21/01